Your always immortal, just when the train cars have no health they stop generating resources, the obvious thing I would want to do is incorporate better enemy scaling, for instance if you go slow the enemies will scale. Though I think I should probably scale them harder, how I am handling this is when a camp reaches capacity the enemies instead of spawning new ones gain stats. So if you go slow to grind resources it ends up ramping is what I found in testing.
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It was fun. I kinda reached immortality at some point and just kept going. Big space train.
Your always immortal, just when the train cars have no health they stop generating resources, the obvious thing I would want to do is incorporate better enemy scaling, for instance if you go slow the enemies will scale. Though I think I should probably scale them harder, how I am handling this is when a camp reaches capacity the enemies instead of spawning new ones gain stats. So if you go slow to grind resources it ends up ramping is what I found in testing.